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Vol. 3 No. 2 (1995): TD07 - Constructivism and Interactive Learning Environments
Published:
1995-12-31
Editorial
Editorial
Augusto Chioccariello
2
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/722
Articles - Special Issue
Collaborative construction of products and communication technologies
Silvia Caravita
6
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/723
Spontaneous knowledge in video games
Roberto Didoni
16
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/724
Teaching movement with Boxer
Andrea A. DiSessa
21
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/725
The computer as cognitive tool: examples and reflections on teaching can
Paolo Guidoni
33
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/726
Real-time experiments and physics education
Elena Sassi
46
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/727
Psychological paradigms and teaching practices with the computer
Bianca Maria Varisco
57
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/728
A distanza
Italian mailing lists on logo
Leda Alice Lombardo
69
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/729
BSD showcase
CABRI GEOMETRY - TASSELMANIA
Alessandro Rivella
70
PDF (Italian)
DOI:
https://doi.org/10.17471/2499-4324/730